UK Exam Algorithm Controversy – Co-designing an Interactive Interface

This project is creating an online learning tool in the form of an ‘algorithm game‘. The game builds on a participatory design approach that people can use to explore how algorithms like this work, and what their possible impacts are. The game draws as an example on the algorithm used within the 2020 UK Ofqual exam controversy. This project aims to explore tradeoffs in fairness in the use of algorithms in education, and how decision-making procedures – including automated ones – may focus on predictive accuracy. This project is led by the Education Futures Studio (EFS) at the University of Sydney, working in collaboration with the Centre for Research on Education in a Digital Society (UTS), the Gradient Institute and ANU Humanising Machine Intelligence group.

Aligned with a ‘technical democracy’ (Callon et al, 2009) approach, EFS aims to support collective learning and experimentation about the role of automation, artificial intelligence, algorithms, and data across a range of education contexts. The interface developed from this project will be showcased on the EFS website and used as a resource for collective learning and experiments with diverse publics (e.g. students, communities, professionals, and researchers).

This algorithm game is part of an overall project on the impact of Artiticial Intelligence on education policy, funded by the Australian Research Council (Grant ID: FT180100280  ) and the University of Sydney. This research has been approved by the University of Sydney Human Research Ethics Committee Protocol #: 2019/991.

Further details are available here: